CS2 11/9 Update: New wave of fixes for Sub-tick and audio issues

The community has received these changes well.

Valve continues to actively update Counter-Strike 2, bringing the 18th patch in a month and a half since the release of the new title. This time around, the developer addressed some more issues regarding the new sub-tick system, as well as a lot of audio problems, while also changing other important aspects of the game.

This update has received a lot of praise from the community, namely from professional players, who are happy with the changes made to the sub-tick input. Here's a breakdown of the more noteworthy changes to the game.

Gameplay

  • The visual and audio feedback from sub-tick input—such as movement acceleration and muzzle flashes—will now always render on the next frame

  • Random numbers used for shooting spread are now synchronized between clients and servers by default. This makes tracers and decals match their server-authoritative trajectories more closely. Note: Spread has been synchronized on Valve official servers since 10/14

  • Fixed a bug where pressing a movement key immediately after jumping resulted in an inconsistent jump height

Matchmaking

  • Parties of four are now able to queue for Premier mode

  • Added vote-kick immunity for solo players who get matched on the same team with a party of four players

  • Adjusted the algorithm for re-establishing CS Rating after a period of inactivity in Premier mode

Audio

  • Reduced the maximum audible distance of grenade bounce sounds

  • Addressed issue where sometimes headshot dink sounds playing as feedback for the attacker could be mistaken for incoming damage

  • Changed jump land sounds to have the same maximum audible distance as footstep sounds

Maps

Mirage

  • Fixed clipping on bench in palace

  • Lowered the height of box on A site to match CS:GO

Effects

  • Improved performance of blood effects at close range

  • Improved bomb light visibility from back of bomb

Misc

  • Adjusted wear values of some stickers to better match CS:GO

Valve has been consistently listening to the community and have been updating the game accordingly. While it's still a long process, CS2 feels more and more like a polished game.

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