ESL announce re-work to their World Ranking
The initial "ESL World Ranking" system was released in 2015 to some controversy. After a small update at the start of this year, ESL have announced a complete radical overhaul to their system in time for 2018.
The original system had points being split 50/50 between the players and the organization. When the Danish team currently in Astralis moved there from TSM, many of the points accrued by them travelled over to the American side that replaced them. The start of the year saw some change to that, but focused more on an update to how the tournament tiers were decided.
Now, ESL have offered up a near-full revamp of their ranking system. Below is a summary of the changes given by ESL:
Tournament Evaluation
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Quality is no longer determined by counting team ranks from various regions of world rankings. Instead, we will use a “Quality Rating” that ranges from 0-102 and is the sum of the world ranking positions of the qualified teams.
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Tournament quality is graded on six levels (AAA to D) based on the level of competition. Each level is tied to a multiplier (x100% to x15%) that affects the final points available.
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Size of the tournament is split into five groups (huge, large, medium, small, tiny) that affects the final points distribution.
Points Decay
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Points now decay by -5% each week instead of -20% each month.
Minor Changes
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Tournaments are now evaluated at the start of the event instead of at the end.
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Last-ranked team(s) will no longer receive points, no matter if they’ve qualified or been invited.
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Club rating is now treated as a bonus feature, shifting focus to the power ranking instead.
The full break-down is available to view on a post on ESL's website, as is their current CS:GO World Ranking.