Counter-Strike: Source receives a significant update alongside legacy Source titles

Valve has updated a number of their legacy titles today.

Counter-Strike: Source, Valve's 2004 followup to all-time classic Counter-Strike 1.6, has received a significant update thanks to another Valve title — Team Fortress 2, as a major update for that game and the release of the TF2 SDK seemingly pushed Valve to revisit a number of titles still using the original Source engine.

The most significant change to Counter-Strike: Source is Valve's decision to finally port the game to the 64-bit version of the Source engine, allowing the game to make use of the extra RAM that is found in modern systems. This will allow the game to use more than 4GB of system RAM, which should improve stability and lead to a decent performance uplift.

The game has also received a borderless windowed display option and UI scaling changes to improve the overall experience for players using high resolution displays and multi-monitor setups.

The full patchnotes may be read here.

This unexpected love letter to one of Valve's older, and often neglected titles, will likely be warmly received by the 14,000 player who still regularly launch CS: Source, as well those who have fond memories of the title. Consider that the title also provided CS:GO with a number of fantastic esports names including Richard "shox" Papillon, Cédric "RpK" Guipouy, Adam "friberg" Friberg, and Ladislav "GuardiaN" Kovács, among other names.

If you've never watched or played Counter-Strike: Source before and are looking for inspiration before giving the game a try, enjoy this Fragmovie of VeryGames, a team considered one of the best in Source history:

Along with TF2 and CS:S, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source also received a similar slew of updates.

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